Game Designer – Futuregames

About the education

Game Designer - Futuregames

Game and Level Design, Narrative, Scripting and QA – get the experience you need to work as designer in the game industry!*

Whether it is level design, gameplay design, system design, scripting, narrative design, quality assurance or game production management that you are most interested in doing for games, this program will get you into the industry with credibility through hands-on development experience in game design.

  • Start working right after the education
  • 2 years (4 terms)
  • 30 weeks of internship


*We are applying to start this program as part of a new Fagskole in 2023. Fill out an application of interest and we will be in touch shortly with more information. 

It is also possible to study at Futuregames already – remotely or from one of our campuses in Sweden. Read more here.



Develop core competences in game development by having industry experts from leading game companies teaching you the tricks of the trade. Get access to our creative environment, including computers and relevant development software. You will be growing and building your skills together with 240 highly talented classmates and senior game developers. Take part in intense game projects together with parallel Futuregames programs (Game Programmer and Game Artist ) simulating professional game projects in order to reflect what you will be doing in the game industry and prepare you for an ever-developing and creative career.

We want to create pragmatic developers with a balanced and wide perspective of the entire development process, strong teamwork skills with a practical and proactive approach.


This education is implemented in direct cooperation with the games industry and Futuregames’ including: KingAvalanche StudiosUbisoftEA DICEFatshark GamesParadox InteractiveStarbreeze StudiosGlorious Games GroupUprise, NEAT Corporation, Epic Games and Really Interactive. Many more support this higher vocational program and around 20-30 game studios are involved in Futuregames every year.


  • Game Design
  • Level Design
  • System Design
  • Gameplay Design
  • Narrative Design
  • Quality Assurance
  • Game Project Management


  • Designing and analyzing game experiences
  • Designing and building levels
  • Designing and crafting game systems
  • Thorough understanding of Unity and the latest Unreal Engine.
  • Strong gameplay scripting skills (C# and visual scripting)
  • Adopting a playcentric approach and understanding of target audience
  • Strong team and communication skills
  • Designing games for multiple platforms (PC, mobile, VR, ect)
  • Designing in a data driven way
  • Understanding the entire development and distribution process of games

How to apply

We are applying to start this program as part of a new Fagskole. We’ll be able to give more information in April. Please apply your interest to enroll in the program and we will be in touch as soon as we know more.

Apply here

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